Difference between revisions of "Gaming Subgroup"

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(Charter/Mission)
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* integrate '''games''' into other ventures (consulting, entertainment, education).
 
* integrate '''games''' into other ventures (consulting, entertainment, education).
  
In Austin, we have strong players from both the digital (console, computer, massively multiplayer online, mobile) and hobby/traditional (card, board, RPG, miniature) sides of this industry.
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In Austin, we have strong companies from both the digital (console, computer, massively multiplayer online, mobile) and hobby/traditional (card, board, RPG, miniature) sides of this industry.
  
 
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Revision as of 06:18, 13 May 2006

Yahoo Discussion Forum

CoLeads


Charter/Mission

Mission

Support Bootstrapping in the Austin Gaming industry.

Represent & explain Bootstrapping to an industry that embraces the model, but does not share the vocabulary.

Bridge the divide between the traditional game company business model (slash, burn, sell to ***) and the Bootstrap ideal of building great, sustainable businesses.

Charter

The industry surrounding Gaming includes ventures that:

  • design/develop (creation, expansion, editing)
  • produce (print, programming, testing, art, music)
  • market (channel marketing, community building)
  • distribute (retail & direct fulfilment)
  • support (hosting, events, systems), or
  • integrate games into other ventures (consulting, entertainment, education).

In Austin, we have strong companies from both the digital (console, computer, massively multiplayer online, mobile) and hobby/traditional (card, board, RPG, miniature) sides of this industry.


Industry Subgroups: Art, Coaching, Education, Energy, Fashion, Film, Food, Gaming, Health, Music, Nonprofit, Publishing, Software, Sports